Work projects
Gunfire Stars
Made with Unity.
I was one of the artists responsible for the scenery props. 
I created props for the levels 4, 6 and 7.
MARS 2120
Made with Unreal Engine.
I was one of the programmers. I took part in programming two final bosses.
Game do Guri
Made with Unity.
I was the designer and one of the main artists. I was responsible for drawing all the NPCs, tutorials, puzzles and some scenary props. I was also responsible for the level design and the puzzles design. 
Depths of Ascension
In development | Unreal Engine.
I am the QA and one of the programmers.
Personal projects
Rita

Made with Unreal Engine.

The game was made for a game jam (2 days). I was the programmer and level designer.

College projects

MadHouse

Made with Unreal Engine.

I was the programmer, level designer and UI designer.

The game was one of the SBGames 2021 finalists.

Fear of Dark

Made with Unreal Engine.

The game was made during a 1 week gamejam. I was the programmer, level designer and UI designer.

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